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Издательство Taylor&Francis по журналам "Human–Computer Interaction"

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  • Zachary Wayne (Lawrence Erlbaum Associates, Inc., 1986-03-01)
    The Decision Support Systems (DSS) field has grown rapidly, drawing technology from many disciplines and pursuing applications in a variety of domains but developing little underlying theoretical structure and poor linkage ...
  • Lohse Gerald Lee (Lawrence Erlbaum Associates, Inc., 1993-12-01)
    This article describes a computer program, UCIE (Understanding Cognitive Information Engineering) that simulates graphical perception. UCIE predicts response time to answer a question posed to a graphic display from ...
  • Davies Simon P.; Gilmore David J.; Green Thomas R.G. (Lawrence Erlbaum Associates, Inc., 1995-06-01)
    This article reports a study of the use of card sorts in the categorization of fragments of object-oriented (OO) programs. We are interested in the way in which programmers think about code so that we might attempt to ...
  • Mackinlay Jock; Card Stuart K.; Robertson George G. (Lawrence Erlbaum Associates, Inc., 1990-06-01)
    A bewildering variety of devices for communication from humans to computers now exists on the market. In this article, we propose a descriptive framework for analyzing the design space of these input devices. We begin with ...
  • Smith John B.; Smith Dana Kay; Kupstas Eileen (Lawrence Erlbaum Associates, Inc., 1993-06-01)
    Over the past 8 years, The TextLab Research Group within the Department of Computer Science at the University of North Carolina has developed a collection of tools and techniques for recording users' interactions with ...
  • Pennington Nancy; Lee Adrienne Y.; Rehder Bob (Lawrence Erlbaum Associates, Inc., 1995-06-01)
    The research reported in this article provides descriptions of design activities and of the evolving designs for expert procedural and expert object-oriented (OO) designers and for novice OO designers who also had extensive ...
  • Harvey Leon; Rousseau Robert (Lawrence Erlbaum Associates, Inc., 1995-12-01)
    The mapping of different semantic and syntactic elements on the acquisition and practice of text-editing skill is used to test predictions from a production system model of skill development. Five text editors that use ...
  • Haas Christina (Lawrence Erlbaum Associates, Inc., 1989-06-01)
    This article reports two studies examining how the use of computer technology affects writers' processes and resulting written products. The first experiment, a partial replication of Gould's (1981) study, compared the ...
  • McKendree Jean (Lawrence Erlbaum Associates, Inc., 1990-12-01)
    Feedback during learning is critical for evaluating new skills. Computer-based tutoring systems have the potential to detect errors and to guide students by providing informative feedback, but few studies have evaluated ...
  • Frese Michael; Brodbeck Felix; Heinbokel Torsten; Mooser Christina; Schleiffenbaum Erik; Thiemann Petra (Lawrence Erlbaum Associates, Inc., 1991-03-01)
    Traditionally, errors are avoided in training. In contrast to this approach, it is argued that errors can also have a positive function and that one has to learn to deal efficiently with errors on a strategic and an emotional ...
  • Borning Alan (Lawrence Erlbaum Associates, Inc., 1986-12-01)
    ThingLab is a constraint-oriented, interactive graphical system for building simulations. A typical problem in ThingLab (and in systems like it) is that, to define an object with a new kind of constraint, the user must ...
  • Silverman Barry G. (Lawrence Erlbaum Associates, Inc., 1992-06-01)
    This article offers a model of collaboration processes in which both parties are sharing the task work load at an equal level of cognitive difficulty. The model poses six collaboration factors as important in the man-machine ...
  • Sein Maung K.; Bostrom Robert P. (Lawrence Erlbaum Associates, Inc., 1989-09-01)
    Although there is a strong theoretical basis for concluding that conceptual models are effective in aiding users build mental models of computer systems, very little empirical evidence exists to support such a conclusion. ...
  • Maulsby David L.; Witten Ian H.; Kittlitz Kenneth A.; Franceschin Valerio G. (Lawrence Erlbaum Associates, Inc., 1992-03-01)
    Metarnouse is a demonstrational interface for graphical editing tasks within a drawing program. The user specifies a procedure by performing an example execution trace and creating graphical tools where necessary to help ...
  • Bibby Peter A.; Payne Stephen J. (Lawrence Erlbaum Associates, Inc., 1993-03-01)
    Four experiments were performed to test the relationship between instructionally derived knowledge and practice in the use of a simple device. Using a derivative of Kieras and Bovair's (1984) device, we show that different ...
  • Curtis Bill; Malone Thomas (Lawrence Erlbaum Associates, Inc., 1987-03-01)
  • Mark William (Lawrence Erlbaum Associates, Inc., 1985-12-01)
    A key problem in user interface design is delivering the design model on which a program is based in terms of the running software that users actually have to deal with. This article presents a methodology for helping ...
  • Frohlich David; Drew Paul; Monk Andrew (Lawrence Erlbaum Associates, Inc., 1994-09-01)
    This article reports an investigation of the initiation and management of repair in human-computer interaction from a conversation-analytic perspective. It describes some ways in which pairs of novice users deal with what ...
  • Beard David V.; Smith Dana K.; Denelsbeck Kevin M. (Lawrence Erlbaum Associates, Inc., 1996-06-01)
    GOMS (goals, operators, methods, and selection rules) has the potential for a high degree of theoretical accuracy. However, this accuracy is time-consuming to realize under field conditions, and, consequently, GOMS generally ...
  • Edwards Alistair D.N. (Lawrence Erlbaum Associates, Inc., 1989-03-01)
    Throughout the history of human-computer interface development, one aspect has remained constant: output from computers has been almost entirely visual. A continued and increasing reliance on visual communication has had ...